function(event, engine)
-- First, select the source on the TV
engine.fire("other/room/AV renderer/TV/Select source?Connector=&Origin=local&Source Type=TV")
-- Wait until the TV is playing
-- A few notes here:
-- - If the TV is already playing, then the condition holds immediately.
-- - Waiting for a new state is possible by using '!'. For example
-- "other/room/AV renderer/TV/STATE_UPDATE?state=Play!" will wait
-- until the state effectively changes to "Play", meaning the
-- condition will not hold if the TV is already playing.
-- - (120, 0) means wait for 120 seconds and 0 milliseconds.
-- - In case the condition does not hold, the address is meaningless.
local succ, addr = engine.wait_until("other/room/AV renderer/TV/STATE_UPDATE?state=Play", 120, 0)
-- Check if the condition holds
if succ then
-- Mini delay so we can effectively command the TV
engine.delay(0, 300)
-- And step up
engine.fire("other/room/AV renderer/TV/Volume adjust?Command=Step Up")
end
end